

They also donât require any electricity to operate. Rockets need at least three things in order to fly:Ī command pod, which can be either crewed or uncrewed:Ĭrewed command pods are bigger and heavier but can carry Kerbals on missions.

This mode offers a fun challenge, because it gives you a number of constraints to push against. In this chapter, weâll be playing in Career mode. There are no funds, contracts, or reputation, but you do need to earn science points to unlock parts. Science games are a halfway point between Career mode and Sandbox mode. You will also need to earn reputation points in order to get access to more complex and rewarding contracts. In addition, your Space Center will begin at a very rudimentary point, and youâll need to upgrade it to enable your crew and spacecraft to perform certain tasks. In Career games, you must purchase your rocket parts with funds youâll earn by accepting contracts, and accrue science points to research technologies that unlock new parts. There are no funding restrictions, and all parts start unlocked. Youâll be prompted to choose what type of game you want to play. Launch the game, and youâll be treated to a view of the main menu, shown in Figure 1-1.

different rockets work better in vacuum of Space.A good rule of thumb is to simply keep the ship between 200-300 m/s until you are above 12k meters so you aren't burning extra fuel to get through the lower atmosphere where you're going to experience the most drag.when you finish a mission keep an eye on the recovery mod or % at the end it will tell you in the report how much money you lost.try to just focuses on missions you can complete easily.missing SAS buttons ? upgrade at tracking and mission control then level up your Pilot to 3 or use tech tree to unlock mod with SAS.build a plane to do "conduct survey" missions.Radials and drogues are good for 1.5t each.hit the rest button in the build menu to reset all the stage to.to EVA in space you need upgrade astronaut complex first.do both only if you are sure you can do it. stick with ones that are ALT or SPEED only. stay away from missions that are high altitudes/ and low speed etc.dont ever use return to launch pad or anything always use quick save and load etc.Summary: 400 hours into the game I talk about howto get into Kerbal Space Program!
